Here some of my software projects

Numerical stuff

  • DiSk++ [GitHub]
    DiSk++ is a C++ template library for the implementation of (Discontinuous Skeletal) numerical methods. It is available on [GitHub].

  • GMSH/GPUDG [ULiege GitLab]
    A GPU accelerated Discontinuous Galerkin solver for conservation laws.

  • ProtoN [GitHub]
    A library for fast Prototyping of Numerical methods. It is essentially a much simpler version of DiSk++ capable of doing only 2D on quadrilateral meshes. Definitely easier to use than DiSk++ for students and beginners. Available at [GitHub].

  • Yaourt-FEM-DG [GitHub]
    A very simple Discontinuous Galerkin code that I use for teaching.

Other stuff

  • if_icmptun [GitHub]
    A FreeBSD kernel mode driver that implements IP over ICMP tunneling.

  • sgr [GitHub]
    A C++ library of stream manipulators for text coloring